VR Playtesting Resources
Here we will share our findings, advice, and links to external resources to help you navigate the VR Playtesting process.
UX Strategy as the Foundation for Building a Winning VR Product
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Feedback from playtesters with blindness and low vision helped Owlchemy team prioritize iterations, confirm hypotheses, and discover new accessibility features to build.
Key Differences in User Behavior Analysis in VR User Testing
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Cross-Platform User Testing: VR/MR, Mobile, and Desktop
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Feedback from playtesters with blindness and low vision helped Owlchemy team prioritize iterations, confirm hypotheses, and discover new accessibility features to build.
Understanding VR User Testing
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SXSW 2024: Win-Win Guide To Make XR Games Accessible & Engaging For All
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Feedback from playtesters with blindness and low vision helped Owlchemy team prioritize iterations, confirm hypotheses, and discover new accessibility features to build.
VR Playtesting Guide — methods and tools for VR playtesting
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Meta Quest Developer Center: VR Playtesting Guide
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Feedback from playtesters with blindness and low vision helped Owlchemy team prioritize iterations, confirm hypotheses, and discover new accessibility features to build.
Read Case Studies to see representative examples of what you can do with VR Oxygen, read more about VR Playtesting, VR Accessibility Testing, and contact us to decide on the best solution for your VR game.